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Source code checked in, #4bb764a9dd6a1ad7c720b45f7da9db48a7e7f286

Text files marking folder structure for GDAL_SDK package.

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Source code checked in, #f70231fb433ea5cb718deb6f940360f2f90637a1

A fix for invalid error constant in OgrLayer.SaveChanges.

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Commented Unassigned: Begin/AfterDrawing and OnDrawBackBuffer provide write...

First, thank you to all developers who have produced this package, it is very useful. My issue is the way the AfterDrawing and OnDrawBackBuffer are implemented. I was attempting to draw anti-aliased...

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Commented Unassigned: Begin/AfterDrawing and OnDrawBackBuffer provide write...

First, thank you to all developers who have produced this package, it is very useful. My issue is the way the AfterDrawing and OnDrawBackBuffer are implemented. I was attempting to draw anti-aliased...

View Article

Commented Unassigned: Begin/AfterDrawing and OnDrawBackBuffer provide write...

First, thank you to all developers who have produced this package, it is very useful. My issue is the way the AfterDrawing and OnDrawBackBuffer are implemented. I was attempting to draw anti-aliased...

View Article


Source code checked in, #d9c965fa130fc59bbe7319c18665599fab769c6b

Adding more properties to the Measuring class.

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New Post: how to get scale index!

that is exactly what i wana say. i use axMap1.ProjToPixel to convert lon/lat coordinate to pixel coordinate then use axMap1.DrawCircleEx to draw point according pixel coordinate. so reason why i have...

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Source code checked in, #d2d46d3929259c194bd2e3bb6c152f3befb53d5a

a) Display of distance in miles & feet and bearings (absolute, reduced and relative) for the measuring tool; b) UI to test it in MWLite. Some more work related to measuring tool is still ahead.

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Source code checked in, #43f904d7499075347c5823a95d29cb4950ac2a83

Libs for spatial index and cqlib (VC2010 Win32).

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Source code checked in, #fd663cd05daf810e9ef061b1f9c0f714e0d275c5

a) An option to display area in American units for measuring tool. b) Switching between right mouse button / Ctrl + Z to undo point (Measuring.UndoButton). c) Adding new properties to ShapeEditor API...

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Commented Unassigned: Begin/AfterDrawing and OnDrawBackBuffer provide write...

First, thank you to all developers who have produced this package, it is very useful. My issue is the way the AfterDrawing and OnDrawBackBuffer are implemented. I was attempting to draw anti-aliased...

View Article

Source code checked in, #237133048cde1d5e128c108172df121aff74e2fc

Serialization of the Measuring and ShapeEditor settings in the map state.

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Source code checked in, #72d81f40b9cb5e8d778130927782bcb7a4b45d66

Update of documentation of Measuring and ShapeEditor classes.

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Source code checked in, #dfc4c4a73608d2d02354b0c3434b1ecb3a1e6d36

Corrections to the relative bearing calculation (in fact relative clockwise bearing is separated from left and right inner angles).

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Source code checked in, #47278405df50b748b0796ae2fac983c6f19fd5f2

a) Map.OnDrawBackBuffer2 event. Provides read / write access to GDI+ BitmapData of screen buffer. Compared to existing event supports alpha transparency. Was suggested here:...

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New Post: Latitude and Longitude

Gentlemen, I'm using your MAPWINGIS with great satisfaction and I thank you. I can not, however, to obtain a given that it would appear easy to read but that has not proven this. I wish I knew how to...

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New Post: Latitude and Longitude

Hi, here is a code sample. You can format the resulting coordinates in whatever way you like. Please see more on map projection and coordinates here.private void Init() { axMap1.SendMouseMove = true;...

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New Post: Latitude and Longitude

oohh thaks you very much

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New Post: Latitude and Longitude

Thank you but not exactly what I was looking, I think. Let me give you a practical example. I created a map in my area (Lazio, Italy) in georeferenced TIFF format. In fact, when I load the map, this...

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New Post: Latitude and Longitude

To get degrees you should use PixelToDegrees (see original answer). The values you are getting are in map units (presumably Google Mercator projection). axMap1.PixelToDegrees(e.x, e.y, ref degX, ref...

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