Hi,
I noticed that Mapstate is deprecated in 4.8. That seems bad to me because you can't anymore synchronize maps using memory with a simple line like
AxMap1.Mapstate=AxMap2.Mapstate.
I found that this was partially working because some value whare not exactly the same, like some labels visible in one map but not in the other.
Never mind, it seems now that the only way to do that is to use SerializeMapState/DeSerializeMapState. Those methode requires a path wich implies writing to disk. This is not as nice as exchanging data thru memory.
Am I right ?
Olivier
I noticed that Mapstate is deprecated in 4.8. That seems bad to me because you can't anymore synchronize maps using memory with a simple line like
AxMap1.Mapstate=AxMap2.Mapstate.
I found that this was partially working because some value whare not exactly the same, like some labels visible in one map but not in the other.
Never mind, it seems now that the only way to do that is to use SerializeMapState/DeSerializeMapState. Those methode requires a path wich implies writing to disk. This is not as nice as exchanging data thru memory.
Am I right ?
Olivier